This website is meant as a resource for the greater audio community interested in the tools and techniques of audio programming. The goal is to create a resource for people to get familiar with programming ideas and how they relate to audio.

Initially the focus will be on basic game audio techniques (random sample playback, real time parameter driven sounds, voice management) but eventually the goal is to increase the scope and usefulness to the greater community. No matter if you are a novice or an expert we want to share knowledge that’s relevant to you and help you improve your technical literacy and write better audio code.

If you have resources that you think are relevant to the community, please send them our way (email submission) so we can include them in our collection. Materials like this could include blog articles, tutorials, audio frameworks, SDKs and much more.

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